Project is absolutely not dead. I have been grinding down on hardcore production the last two weeks. Building up a new track (hope to show this coming week), based off of Rock Island, IL. Building up a better shader for the paint and decaling system. The old system was disabling a mesh with transparent textures overlaying…
@Cglewis - Yep the MPH is not entirely accurate right now, some math in the code to tweak and kind of get that MPH into a more accurate zone. It's a 125CC go kart, and would prob top out around 65 MPH or so at top speed.
Super Kart Racing for PC has been in development now for a few months. Mostly time porting code, creating new art assets and setting up the new project database. [ame] http://www.youtube.com/watch?v=w3j5a0xvXSQ&feature=share[/ame] If you're interested in keeping up on updates in real time here is a link to the official…