Just wondering how you guys feel about putting texture flats in your portfolio. It seems to be a mixed bag of artists that do, and artists that don't put them along with their work. Also how do you feel about tileable textures? I am making a couple textures for my portfolio and was wondering if I should put the texture…
I agree with Torch; you don't have to do it for every model certainly.. but why not include technical details? I think including as much relevant technical detail (textures, tri/real vert counts, wireframes) can only help—provided your under the hood stuff is up to par of course. Consistent texturing and efficient UV usage…