So, I took some screenshots of the blockout. I definitely have to add detail like cables and pipes. I'll probably start drawing them in. I also made the thing slightly non-symmetrical, because I think it looks more interesting than the usual mirror copies of sci-fi corridors. It's still pretty modular. I'm also not…
Info The idea of this thread is to recycle some of my old concepts and see what I would make from them today. I will try to go into detail about every step I take from the original sketch to making modular meshes, fit for UDK and other realtime engines. I'd apreciate your feedback and thoughts/suggestions and hope we can…