Speaking to other workshoppers I realized my previous thread might not have been the best approach so I'm making a new one here! For all of you animators out there. What do you import the .smd animations with? (Plugins, software etc) What is your workflow for importing animations overall? I have followed wyk's writeup,…
Hey there! So I might be the exception, but I use fbx. I rig and animate in maya 2013,and export with fbx. Basically the workflow is something like... For Basemesh. Rig. Be Satisfied. Save. Select Hierarchy. Select Mesh. Export Selection. Turn off Baking. Turn on smoothing groups. Automatic scaling (1). Export. For…
@heboltz3 Ah so here's what I've been doing so far. Did the whole pipeline. So I can import models and all that. I also know how to EXPORT my animations and stuff. But what I can't find information on is how to IMPORT the animation-sets from valve in a neat way :) I'm looking to create a scene in maya and render it but I…
OH shoot! Totally misread that, sorry about that man. As far as importing goes, I would be as clueless as the next guy. In the same way you have to go through some steps to get SFM to play nice with dota, I would imagine something down that pipeline might inform some choices to bring animations into maya?...maybe?