Disgusting bandwagoning - creating games just like 'that one game' which made milions of dollars. If someone created game A, and it's good, people can make game B and C (let's say those are variations on the matter). Don't create D. E. F. G etc. (being exactly the same like A, B or C). That's what is happening to mobas.…
My friend, I think you need to go more in depth into "Having your keyboard shock you" because you have piqued my interested highly. Dark Souls would be absolutely horrifying. PTSD, for everyone! :C
Basically I want to see Japanese devs to get a clue when it comes to outdated game design. These days it is mostly Japanese games where I find my inconveniences and inconsistencies. Things like: - unskippable custcenes - unpauseable cutscenes - cutscenes that play out after a save point but before a boss - save points - no…
I love zombie games still, I never really burned out on WW2 games either even though their popularity attracted a lot of games that where not worth playing. Uncharted and Last of Us are pretty much the only reasons I own a PS3 and I rarely lump them in with all other games because they are done so well. I guess my beef…