This started off as a quick head study and I got a bit carried away. I was inspired by all the cool stuff Darren Bartley (http://fightpunch.cghub.com/) has been doing. The idea was that this guy is some kind of underground resistance fighter with some bionic head gear. My plan is to eventually get this dude retopo'd,…
Kend: Thanks mate. Yeah I'm using albedo, normals, spec and gloss for the hair BegalHero: Cheers. Suba: Thanks Loic Finally got around to finishing this bust. It's rendered in Marmoset Toolbag 2. The texturing for the cloth and hardsurface elements were mostly done in the new Quixel suite, the rest was handpainted. In the…
AlexCatMasterSupreme, komaokc: Thanks guys, but it's just gonna stay a bust :) pes: If people have questions, just let me know and I might do some breakdowns. skullsplitter, Lextripper: Thanks dudes :) McKracken: hahaha thanks mate D4V1DC: Thanks man. The mech parts were decimated and exported to Maya for the retopo with…