Thanks all, being able to use more than diffuse is awesome news. I feel dumb for assuming it didn't work because their sample ward didn't have a normal or masks. I may be able to play around a bit on my lunch break and make some improvements.
Quick update: I was able to get the normals and masks working :) I hit a little snag where it didn't seem to be noticing the files for import, but it turns out I had to re-select my base texture. doing the "quickload" of import settings was remembering the version that didn't have anything besides diffuse. My textures and…
I appreciate the feedback guys- I know it's not perfect, I didn't really research the ward process well enough beforehand and learned some new things along the way. Some notes (and perhaps excuses, depending on how you want to look at it :P) 1. Wards don't support normal maps, they are diffuse only (Edit, not true) 2.…