Hello! Following the tutorial created by tsabszy few days ago, I made a some bottles. I do not got the same result, I think this is opaque, but it's okay. It was interesting to paint this. 3Dsmax >Photoshop >Marmoset Tutorial link http://tsabszy.deviantart.com/art/Hand-Painted-Texturing-Tutorial-Wine-Bottle-466359585
Hi There, I done some tutorial for rubble asset that Ive been posting few days ago. Hope that it help to somebody;) http://www.michalhoz.com/#!tutorials/c1p93
It's Zbrush ;) Just made a tutorial for it as everyone keeps asking :P Due to many requests I've created a tutorial sheet for people wanting to know how to create the hard surfaces in my WIP alien guy. I hope this helps somebody :3 Higher res in my thread :- http://www.polycount.com/forum/showthread.php?t=117270&page=6
@ pyapor Well you must see this tutorial then : [ame=" https://www.youtube.com/watch?v=p0o3bqoM0Qg"]How to create a terrain for Cryengine and UDK Part 1/8 - YouTube[/ame] I certainly cannot explain better than this guy :) Also, you might want to purchase the 3D Motive Foliage tutorial, it's also a gold mine of informations
Cross post from 3D Preview thread. The high level of it involves converting a tile-able photo source to normal map, then creating a pattern of the normal map. These patterns are then able to be quickly applied as an overlay normal map onto an already existing normal map. As patterns go they are lightweight and easy to…
DemonPrincess: cool stuff ! Acapulco: Wow.. SA_22: Some really nice natural cloth going on there! Keep up the good work! A simple Hellboy sculpt and timelapse from me this time :) ~4 hours. Going to render him out in Keyshot with some nice materials when I find some time https://www.youtube.com/watch?v=jgHbfPQyQEo Also…