Here are some sci-fi tech assets I created for a UE4 game I'm creating. These are Highpoly Maya Renders. Here is a link to the actual games progress https://www.youtube.com/watch?v=7-MTbG0RgCg&index=7&list=PL_8Amj85XLsT6eyyknXknDsz2hcMt9lBU
Yeah I'm pretty shit when it comes to making materials with Unreal. Don't exactly know how to get the effect I'm looking for. In the past, the tech artists made them for us. If anyone can lend a hand, I'd appreciate it. Here's that part of the material:
I'm 2d artist from Bunker and i'm trying to do a nice texture/shader for this floor, sci-fi environment of this game bellow. all game is about lights, very fast movements and hi-tech stuffs, i need some ideas for this floor, anyone can help me with tips ? thanks . Reginaldo Bunker Team