Earlier this week built out the high poly models(over 10 million tris o.O) in a few hours. Built the low polys in less than a day. The last 4 pics are today and yesterdays work(textures). I have a 500 combined poly limit for the monitor case and keyboard and each gets a 512 map.
Just finished a Kenmore washer/dryer unit for our current mobile project (a survival horror title): Diffuse (with baked ambient occlusion from geometry) only With simple 3 point vertex lighting setup Could dump about 500 tris from the models if I didnt need the insides visible, but we want to have all…