The project created by David Bastien-Robert, Patrick Chamberland and myself Samuel Gauthier. We are student at Centre NAD, 4th semester. The entire scene is running in real-time on Unreal Engine 3 (UDK) Video: https://vimeo.com/93441834
Looking good ScudzAlmighty!, but I can't help but feel like his legs are too short. If you use the crotch as the half way mark his legs would be about 1/2 - 3/4th of a head size too short.
I have always love the work of FightPunch and I always wanted to make something from one of his concept. As a first try I took the 4 head mech variations. I'm currently making the 4th one and will add the lower part of the mech after completing the 4 heads as the bottom part is exactly the same for all.