I found this tutorial very helpful, nice alternative to the splatter/distance method when you need independent random cracks that aren't interconnected. Anyone else got good methods for producing cracks? https://www.youtube.com/watch?v=62vCvWMzVt8
Did another pass on my wood. Added some blues, purples and reds... still want to add some wear/tear bits, some edge variation etc. Would love some crits and ideas on how else I can push this further.
First doodles in SD: Normandy (Mass Effect) floorpanels all SD: Here shown in UE 4 And working on something else, an approximation of my stucco (?) ceiling don't know what it's called really. Tricky, because it's just a bunch of noises but it's not 100% there yet imo.
I saw a substance the other day ( cant remember who by but props to you ) that inspired me to try and make something similar... Its my first substance of many to come. Loving the program.... Crits would be appreciated before I move onto something else :)
Hi there, What's going on with Allegorithmic's website? I get "504 Gateway Time-out". ...was about to get my discount priced update for Substance Designer 5, I hope the website is just temporarily out for me. Anyone else having similar problems right now?