my friend ( Ivan Nestorov) and I teamed up and did this over the weekend started yesterday (18 jan) at 2pm spend to much time on modelling and not enough on texturing etc was fun doing an enviroment with such a short deadline
An update on my progress for this challenge, making some slight deviations here and there from the inital concept. Going to finish the few remaining assets off than work on the post-processing (which will be fun coz I ABSOLUTELY have not played with that whatsoever) and finalize the lighting. Almost all assets are still…
only thing left to really model right now is the plant, other than that i'm now working on the post-process/lighting/texture work. Hope to get this done in a state where I will gladly move on to something else. Learnt alot in this challenge about pp, lighting method and whatnot. Still have more to learn but this was a fun…
Fun to see everyone's different take on the concept. @Zerogun I personally do like the rough texture, it maybe feels a bit large. Haven't gotten much done. Here is a small update on the floor not much since my last update. I've only recently started using gloss maps, been fighting for a bit trying understand them. Thou I…