Honestly, I had not heard of it before but it looks pretty great. I wonder what the big difference between the normal "Substance Designer" version and the "Substance Designer Commercial" version is? I'm also very interested in Substance painter, those particle brushes are too cool:…
With the new Substance Painter coming out soon, is this even worth getting? Mind you I have never actually textured much but I am familiar with the photoshop texturing pipeline. Will this be a great step up? Or should I just wait for Substance Painter?
For those that don't know what it is, it's a Node based texture editor, check out the Steam page and their website for more info. http://store.steampowered.com/app/238710/
in 6 months you'll see the line: "Familiarity with Substance Designer a plus." in every game art job description. @Davidson: Painter is a different program, and requires a separate license. Painter and Designer are designed to work hand-in-hand smoothly as part of an improved pipeline that only requires photoshop cause…
I does some similar things to dDo from what I understand. At least in terms of generation, but not necessarily use. it'd great for being able the edit the textures on a whole project or scene all at the same time. [ame="http://www.youtube.com/watch?v=71V6Vi6OpbM"]Base material Tutorial - Substance Designer 4 - YouTube[/ame]