So I've been playing dota since forever and recently stumbled on a dota 2 item tutorial on youtube. Although I didn't understand anything that the guy was doing, it looked fun as hell and I decided to give it a shot! So after 10 days of watching tutorials and what not I have somehow managed to complete something which is…
Lol ... I guess I was overexcited to hit that publish button :poly142:. I've been reading a little bit on normals and found out about tangent space and object space. I don't know which one Dota 2 uses or even which ones I have but I think the problem is that I put too little detail in the high poly version of my model. I…