Hey Di$array! Real slick stuff so far. I love the feel of the set in general, and the cape is the icing on the cake, awesome design. The fabric neck wrap almost makes Drow start to feel like another character tho, Windrunner. I'm not sure if this is acceptable or not with Valve standards, but personally, I think the pieces…
Well I thought I'd give it a go and create a few sets for some DOTA 2 character, after seeing all the amazing work you guys have been producing. Plus it seem like a nice little way to further my hand painted texturing training, so why not kill two birds with one stone, eh? Anyways for my first set, I was scrolling through…
Looking good so far, the thing I'm concerned about is the shoulder pad. It has a very simple and uninteresting shape that I think needs to be pushed more conceptually. Good progress though!
Hey there, welcome to the Workshop! If I didn't take a look at the facial features and body armour, I really thought it was the other archer hero Windrunner/Windranger. Really love the silhouette of the cloak but ribbon rings need to have some way in indicate it's sewn and attached on the cloak surface. At first I thought…
Cheers for the feedback guys. I truly appreciate it. Heboltz3, Thanks pal. Good call on the neck wrap and its association with Windrunner. Because of that Ive decided to drop it all together from the design in favour for a more stream lined version. So its there in essence. Id glad to hear you also enjoy the combination…
Cheers James! Decided to press on with the design and flesh out the set a bit more. I've also addressed the hair and scrapped the orginal idea of ring weights. I was also wondering guys if there is any offical runes, engravings or what have you that they use in DOTA 2?