At least it would be challenging. And I could learn something new everytime I play. Now, I just close my eyes, put hamster on keyboard, and finish game. Where is fun in that ?
An AI in one game might be a worse AI then another, but is scripted in a much more fun way, such was the case of FEAR. So we can be bored out of our minds by the most neural network inspired game AI and entertained by the most scripted enemy. For me I'm always amazed by the recent inclusion of AI bots in the MOBA's, it's a…
I think making the AI smart is easy, making it stupid enough to make the game fun while still challenging the player is the problem. Like for example I was playing battlefield 4 campaign tonight and couldnt help but notice that the enemy tended to stay behind cover for less than 10 seconds and then pop up so that I could…
Let me put it another way then. Hypothetically speaking: You have 4 rooms with 4 exits and 4 entry's You are being hunted down by one AI The AI can hear your movements and you can hear his or her movements You can anticipate the AI's actions audibly ( condemned criminal origins did this very well btw ) but the AI did not…