Lower receiver's spec is not holding up: not shiny or gloss too loose (dark), or your Toolbag lighting is mainly diffuse? Take a look at the following picture: If I were you, darken the diffuse a bit and let the specular handle things. One more thing is to add some damage detail to the normal maps (scratches, cuts, bumps,…
Hey thanks for the feedback :) Yeah the spec is pretty dark for the plastic areas but I will see how it looks a little lighter, looks a little rubbery right now instead of plastic. Really like the idea of the dents and scratches on the normal map, as these are only on the diffuse at the moment.