Here is my latest personnal game character. Zbrush , substance designer , mari , substance painter. It was very fun . render using PBR in marmoset. www.vickz3D.com
so I'm finally done with the texturing of Gurka , head done in mari and clothing in Substance designer. Any crtiscism is always welcome :). wwww.vickz3D.com
thanks Mr smo . I'm working on it but I tried a new texturing workflow for this one , using mainly substance designer . It seems to be a very powerful software but I'm struggling with it :).
Hey , finally some updates , been busy lately . So here is a steam animal gun I did at school. It's about 15 000 triangles , textured entirely in substance , and render in marmoset. PBR render.
Hello again there , so I finally took the time and texture the frog . The face was done using Mari and everything else was done using Substance designer . Used a PBR material . I'm slowly getting used to SD , the new video tutorial really helped a lot. not 100 percent happy about the texture , some leather texture seems a…