Hey everyone, I'm trying to add some custom vegetation. So I exported my tree from max, added it in the editor as a brush and created a custom material for it. Now when I try to save my CGF again from the editor (with the custom material) it crashes badly. So i need to save the CGF with material applied so I can use it as…
I don't quite understand the bit when you say "Now when I try to save my CGF again from the editor (with the custom material)" what does saving the CGF from the editor mean, why? The material name that is applied to the mesh at the time of export from max is written into the CGF file itself. This means that you only ever…
yep sorry for the late reply i've managed to properly use my cgf for vegetation with syncing the material. I didn't know that was the way to do it, i tried saving cgf for no reason i guess :) thanks alot!