i was just baffled how any company would accept 12 weeks. i can understand taking 12 weeks if you are learning (as the OP explained) but that's a crazy long deadline in any production environment. i'm not attacking the worker, rather attacking the companies. but in a game industry context, surely one must realize saying it…
Hey Coontang, great work for your first vehicle! I agree, the diffuse could use a bit more work but your High poly is awesome, nice one! Just out of curiosity, was this done in max?
I created this model of the British Army's Foxhound for Bohemia Interactive Simulations as a show piece for VBS3. I spent 12 working weeks (60 days) making this model. The 1st 6 weeks were spent on creating the high poly model (including interior), 3 weeks were spent creating the low poly and 3 weeks for texturing. This is…
That does look helpful thanks, I'm definitely going to work on the diffuse some more. That's partly why I posted it because I knew people would point out any issues. I just need to check if the interior is sensitive info, I have permission for the outside but not sure on the inside. This is something I'm aware of too, but…