CorVex 1.63 Released today. Along with the updates, I updated some of the UI screenshots and function definitions on the docs. * Added new setting Reset Step Per Spline. This setting is used with the Step and Slope Increments. When enabled, each spline (and each subspline if in Wall Mode) will reset to the initial height.…
Here is the next video. Note that I've also updated CorVex to add independent controls for the top/bottom from the sides as well as a function to lock the aspect ratio of map height/width... but that was added after making the videos. [ame=" https://www.youtube.com/watch?v=Tna0_GbzJ8w"]CorVex Part 3 - YouTube[/ame] I'll be…
Since the last post, there have been many new functions and additions to the CorVex Level Design Plugin, including many new UV options and Material options. You can now derive material ID values from the underlying splines per side, pull material directly from other object faces in the scene and more. Enjoy! :)