Doing it in Photoshop is generally a bad idea - it doesn't handle vector maths particularly well. I've written a Unity script to combine normal maps using Reoriented Normal Map method as outlined here; https://gist.github.com/Farfarer/4761486 I've also put it into a really simple standalone exe, which I could upload if you…
Yeah, it's a really simple Python script that's been built into a standalone executable. Does the same thing the Unity version does but faster (as I can do the entire pixel array in one go using numpy). There's no visual component to it - I wrote it in a rush for a specific task - but it combines them fast enough that you…