How about using more modular assets? Perhaps, using modular assets would save time and it would make better quality rocks. I have a nice tutorial website which could be helpful for you. http://www.philipk.net/tutorials/modular_rocks/modular_rocks.html
Alright, so this might be more suited for another thread, but I'm going to post here since it's directly related to my current project. I've been trying to really hit the style of the Halo 4 rocks and I've gone through a good dozen sculpts to no avail. I'm not sure If I'm using the wrong brushes, not doing enough in making…
@foredea - Thank you for your tutorials... they have long given me guidance and I appreciate your input. In fact that's pretty much the same method that I was planning on doing for the main cliff-side areas to save some time. @sargentcrunch - Thanks man, I'm starting to think about how to break down the forerunner…