@Malcolm, Good idea for the blur. I will see what I can do. The default values for the integrator are: Max Iterations: 300 Cont/Deriv: 80 Slope Range: 0% Planar Rigidity: 0% Enable Noise Reduction: On Smooth: Off :)
Knald has been my baker of choice for a while now, and today I kept getting some errors in the normal that were driving me crazy until I realised it was only happening when baking with AA enabled - is this supposed to happen? As you can see it is causing really distinct banding in areas, maybe I'm doing something wrong…
One other thing. Having a slider in one window which controls something in another window (cage push) is counter intuitive and goes against good UI design in my opinion. I see why you want to do that as it enables the program to run without the additional window and thus be more lean, but you might want to find another way…
Basically, if I don't want a piece of a mesh to render in Knald, I would love to be able to disable instead of just deleting it. It would help me immensely so I don't have to import it again. Let's say, my low poly is not exploded, and my high res has multiple pieces, I want to be able to disable the high poly meshes of my…
Knald 1.1.2 Released! Since the 1.1.1 release of Knald last month we have been hard at work improving mesh processing and baking speeds in addition to fixing a few bugs and adding some other new improvements to Knald. Enjoy! What’s changed since Knald 1.1.1? New Features, Improvements and Optimizations * Improved High Poly…
Knald 1.2.0 Released! New build ahoy! After six months of working behind the scenes we are happy to release Knald 1.2! This release is huge with massive upgrades to the mesh loading system (read below for details), including support for baking Bent Normals, support for the Stanford .PLY file format, additional options for…