that wireframe issue also happens when you use the subdivion pn triangles, it also makes it so that models that are not subdivided this way stop showing wireframes.
Hello guys , I apologize since I 'm a junior 3d artist I'm trying to render a wireframe (TB 2.0) for my guy in the pic attached but I'm having an issue as you can see in the body I'm just getting some sort of little white dots instead of my wireframe , if any of you guys pls can point me what I'm might be doing wrong .....…
i found a work around for this issue, go to displacement and add a height feature. no need to add any maps or change any settings. the wireframe should immediately pop in once you add the height under displacement.
That sounds really weird, so I tried to do the same to see if I had same issue, but my mesh loaded almost instantly. However it's not showing the entire wireframe for some reason. Just thought I'd share that.
I've had a 90 million poly model (in multiple chunks) in TB2, varified as i did it over google hangout. it only crashed when i started fucking around with things like AO and... when i turned on wireframe it died =[
Thanks for the feedback! To fade in wireframe, different materials etc, the easiest way is to simply render out a full turntable for each presentation style, and then fade them in Premiere, After effects, etc. Could you get me a sample substance file with animation?
it was pretty cool, every time i loaded in another chunk everyone was like.. "ooooooOOOOOOOOOAAAAHHH!!!! YEAAAAHHH!" Without turning on AO, there was no chugging at all, my GPU fan got a little louder, but not anything crazy. with AO on it started to chug. and then i turned on wireframe. and then it crashed, and everyone…
when I have a group with meshes in it and parent that behind a group with other meshes, the meshes form the child parent, won´t look right in Wireframe mode. I can either see no wires at all or when I have a few changes on the material, only see subtle dots and the edges are gone.
Well, since I read that repeating future requests might help, what really bummed me out was: -Finding out there wasn't a floor option to cast my shadows. -While capturing a turntable I cannot record a fading wireframe, or animate a material change by manually adjusting a slider. -Imported substances don't play their…