Is there any way to get hold of the PBR materials included in the indie pack? I invested early in Substance (3 and 4) and Painter, but the PBR mats don't seem to be listed anywhere outside of the indie deal?
This may have been asked already, but I can't find it. Will there be a "non-PBR" workflow setup by any chance for painter? I am still atm working on a game where PBR isn't our standard right now. So Diffuse, Specular, Normals, Opacity Masks, etc are the norms. Along with not needing the whole PBR material preview. Rather…
Would this shader work for texturing the asset that is going to be rendered using old non PBR diffuse/spec/gloss shading? I am working on the project right now that's not going to use PBR, but I would really like to use Substance Painter for texturing