Hey guys, I'm a Maya user who is trying to learn 3DS Max. I apologize if this isn't the right place to post this, but I couldn't find the correct place. If there is a more appropriate area for these kinds of questions please direct me and I'll happily move my questions there. I'm new here, and I'm looking forward to…
Okay, so the 2 light to 1 light thing in conjunction with smoothing groups seemed to fix my weird shadow oddities. Onto my latest question: What's the best way to import 3Ds Max low poly models into Zbrush? Is there a way to make zbrush recognize the Smoothing groups so you can sub divide without screwing up the model? The…
My apologies, I ended up fact-checking after I saw your response and it turns out I was mistaken. Some of the other display options will change the appearance (just try them out) but Butthair's method will certainly work. Click on the + at the top left corner of your viewport then under Visual Style & Appearance set your…