Depends on what kind of mods are we talking about here. Different kind of mods use different presentation. If it's Skyrim mods like Better Texture or Body Mesh or different UI. Or if it's Civilization 5 mods. Or if it's Neverwinter Night 2 revamp. Ehh, you probably can put up some screenshot of the mods in actual gameplay,…
Oh I just that I do most of the things when I mod , I first conceptualize the level or landscape in mind , then I create all Assets I think I will need , then build up the scene and if something that would fit better is needed I would usually do it later... But for fastening up time usually I accelerate a lot the making of…
So how woudl or shoudl be presented a modding work experience ? because as u might imgaine a modding work is usually intermixed with elements from the original game .
Sure if it's good and you are clear about what you've made. I don't see why not. Modding is probably the closest you can get to working at a studio, without actually working at one. Granted you have done mods in team.
yes ofcourse! It shows you are invested in making games even in ur own time. The only important content on a portfolio is quality, be it a mod or released game.
In my opinion, you can put whatever you want, as long as it is relevant to the job you are looking for, but you should always write a description of what you did on the project. Well, more and more companies are using outsourcing for the asset production, and then hire environment artist as level builders/level architects.…
Of course it counts. It's all about the quality of your work not about the name or commercial status of what you did. As for presentation. Mix up some scenes of the complete environment with pictures of the individual assets you did. Don't think you need videos unless you apply for a job as video editor. They can be a nice…
In my opinion, focus on the stuff you did alone, and render the models outside of Skyrim in something like Marmoset. That way, it might not appear as if you're being desperate to fill in stuff for your portfolio, but actually a legitimate porfolio work. From my observation, you usually have a few hi-poly pics, wireframes…