Oh I just that I do most of the things when I mod , I first conceptualize the level or landscape in mind , then I create all Assets I think I will need , then build up the scene and if something that would fit better is needed I would usually do it later... But for fastening up time usually I accelerate a lot the making of…
Depends what you are aiming to do If you want to be a leveldesigner, id totally put that in. There its about design and map flow, not about who made the assets. As environment artist, only if you made your own assets for that game. If you put your gun or sword in skyrim or fallout, why not, its just another presentation of…