This seems pretty dubious, I can't imagine after everything the XB:1 got slammed for they'd pull a switcheroo like that at the last minute. It's entirely possible, but I'm extremely skeptical.
An aside. I wonder which is more energy effcient. Steaming something a continent away or using a local disk. They both have drives at the end of the chain. Streaming you do have 1 disk serving thousands of users versus 1 to 1. But then you have to offset this with the 24/7 power that these servers use. While a home users…
If you sell your licence you're not able to use it, so it's still 1/1 and only 2nd seller lost money. But companies "want the butter and the money for it" as we say here. I'm not really into taxes and stuff, but once you've installed your software, it has no value, tho you pay taxes on it. What happens when someone leave…
While I agree with notman that blocking the reselling of utility software is also not great, I can understand the greater emphasis on controlling their license. Since a lot of this software can contribute to income, the benefit to users could infinitely eclipse the cost of the software. They want to keep those piplines 1…
some decent points from both overlord and snacuum. I think the thing that burns my ass and why i get soe hearted is is that this is a forum for game devs and seeing so many posts latley that are straight out of the uneducated kotaku/ign comments section being tossed out on polycount left and right is brutal. which kind of…
"Redwood City video-game maker Electronic Arts, which reported $1 billion in red ink last year but paid the head honcho, John Riccitiello, $11.1 million." So while Riccitiello was running profits and the stock price into the ground, and earning EA the distinction of being voted the worst company two years in a row, they…
Cars aside, name anything where the creator receives second hand sales. Why is the game industry so unique that they deserve a cut of second hand sales? Parts sales are not a good example either btw, since I can buy parts from many suppliers, where none of that money goes directly to the OEM. It is a fallacy that used…
there are two things that need to be done to cause "the masses" to move to digital media rather than physical, and then the entire used games thing will die anyway. 1. better internet speed for all - this is out of developer hands for the most part, but maybe if they struck some deals, and invested in the companies who are…
That's fair to point out, as it is a business after all, but the consumer does not give a rats bum. Most purchasers are paying to get their desired product out of the hands of the seller and into theirs - nothing more. I don't see what's so entitled about wanting to get the same value we always have, regardless of how I…
Its interetesting to think about the shift in what people are always whining about about "every game is the same, there is no new innovative games" that would be because publishers want to actually make their money back they have to look at market leaders who have huge day 1 and initial sales surges to try and win over…