Hello all, my name is Jacob and i am very new to 3d modeling. I used to be a level designer, but one day a couple of weeks ago i came across some tutorials on modeling in 3ds Max. Now i never considered myself much of an artist but gave these tutorials a shot because i was interested. I was hooked, and after going through…
Thanks this is just the kind of tutorial i have been looking for! ive seen a lot of tutorials take on certain aspects of the process, but its nice to see one tackle everything from start to finish in one project.
Now that you've got a basic understanding of modeling you should briefly plan out your next few projects. You don't specify what your goals are in the OP but I'm going to assume you want to make props for real-time rendering (game engines). Current gen workflows generally involve the following: making a high-polygon mesh…