Hi All, Full disclosure, I'm a complete novice wrt 3d modelling but have recently begun to explore it as a hobby. I'm running through some tutorials on Digital Tutors and have been getting on quite well. However, I've been doing some of my own work and have run into the issues below: The top image is just the standard…
This is not my tutorial but it's pretty decent and it will help you out a lot. I'm just assuming you're using max based on what the viewport looks like but if not it's still good information. In maya they use a similar approach but instead of smoothing groups you have edge smoothing. So you choose the edges you want hard…