I have a rough idea, since I did those 2 sculpts for this tutorial back to back. What it comes down to is the more detail you want out of the curvetubes the longer it takes. You can literally count the number of strokes to get to a usable sculpt base. Getting that "Neat" sculpt took maybe 5-10 mins. However detailing from…
Hey guys, so during last September's monthly contest I noticed a few requests for help on hair items, and I've also gotten some requests and interest in seeing how I did hair for my recent pieces. I've put together this small tutorial which hopefully will show just how easy sculpting hair is for dota 2 characters. I'm not…
I've updated the second post with the next part of the tutorial. Sorry this one's not as detailed as before, but I'm deadbeat after my first day at work at a new job. Let me know which parts are not clear enough and I'll fix them over the coming days. Cheers people.
The CurveTubes and CurveTubesSnap brushes in Zbrush draw a curve according to your cursor movement and then create a tube along the curve. The curve can then be manipulated - moved around, extended, or you can add parts to the middle of the curve. The CurveTubes brush lets you create these tubes in mid air, whilst the…