rad stuff as always! maybe i'm misreading this but it looks like the right arm and leg in the run cycle are moving in the same direction? usually the right arm is in front when the right leg is in back and vise versa. still looks really cool though.
Wowowow guys, thank you for all the comments! :o We're currently working on getting some animations in the level (which is all block in right now) and working on abilities. Hopefully we'll have something cool to show you guys in the next week or two. More to come soon! <3
lotet any feedback is just as appreciated!!. all of the textures we posted are still work in progress, so you're right about the detail/polish on this guy. what i do have in mind for this fella is keeping him rather simple but clean due to the scale of him and the intended use (swarms of um!) cheers!
Great stuff! I have couple questions regarding your texturing tutorial. In section where you had all the photoshop layers. Is there a specific reason why you need the normal map in there? The one thats below the grey layer. Also the green channel layer is extracted from the normal map, not bent normal right? Sorry for the…
Very cool! My only crit is I think the gun being as big as it is looks weird when he is running left or right (left especially). Seems like the gun would have to have some anti gravity mechanism or something in order to allow the character to run like that holding it out front. When he is standing still however it looks…
Thank you guys! :) We are so excited to finally reveal our newest NPCs in the station. The constructed siblings - Salt & Pepper! These two eccentric sisters handle the research and development affairs on the station, residing in the Research Wing. Having been raised around science their whole lives on the station, they’re…
Thank you guys! Time for an update: It's been a while since our last update because we've been tinkering with our gameplay mechanics and level layout. Paul will be talking about some of our gameplay and we have some new media to share with you. Enjoy! (Spitter parasite concept) Hi everyone! My name is Paul and I'm in…