Dear Polycount, At SIGGRAPH, we are previewing the next generation of rendering: Physically Based Rendering also know as PBR. With PBR, models materials are more accurate and work great under all ligthing conditions. PBR will be available to everyone on Sketchfab later this year. Come and meet us at booth #544, or check…
Hey Polycount, it was great to see some of you guys yesterday at the GDC meetup! Sketchfab now supports Physically-Based Rendering! As you probably know, PBR is fast becoming the standard way to render 3d content and it's great to finally share this support with the community. You can read more about it on our blog here:…
Hey Polycount! We've had a few more software integrations in the last few months so wanted to share. (3DPrinterOS, Strata, Quirky, Blender Cycles support...catch up on the blog) Most excitingly, you can now publish your 3D-Coat PBR projects to Sketchfab with one click Their latest version contains a Sketchfab exporter that…