http://tv.adobe.com/watch/learn-photoshop-cc/3d-painting-the-next-level/ http://tv.adobe.com/watch/learn-photoshop-cc/an-overview-of-the-3d-panel/ Just wondering which concept artists, if anyone, are using this as part of their current workflow. Thanks. 3D paintovers aren't new but is 3D in Photoshop good with this…
Simply put : don't buy into the hype. The Photoshop 3D toolset has always been atrocious, and I genuinely feel like the engineers at Adobe have no idea what their install base is in the need of. Now, I didn't try CC, but I tried it in CS5 and CS6 and it just didn't work for any advanced workflow involving real assets.…
@Isaiah The advantage of a GoZ to Photoshop 3d workflow over pre-renders is having the flexibility of non-desctructive realtime light and shadows. You can focus more brush rendering midtones, in my opinion, and maybe just use the realtime lighting as a mask layer. Feng Zhu and Ben Mauro did a video using both Zbrush and PS…
More videos here at the bottom of the list: http://tv.adobe.com/watch/learn-photoshop-cc/an-overview-of-the-3d-panel/ Just found out you can control lighting angle and mix 2D layers with the 3D. Wonder if it will still still choke or not if you import a decimated foreground character and simple background. Maybe future…
I did this entire project using Photoshop's 3D painting back in like... 2009. It was a huge, glitchy, work-losing pain in the ass. http://www.shermancg.com/images/art/shermanIsaiah_goblin01.jpg http://www.shermancg.com/images/art/shermanIsaiah_goblin02.jpg In regards to concept artists using 3D packages, most all artists I…
LOL...I knew there was something new going on. Fast forward to :20 mark. This wasn't on CC but the technique works. Not new news but what's cool for me is...it means you don't have to mentally figure out your painting's lighting and cast shadows. You can layout your 3d in PS with lights and camera angle and paintover per…