Qcs are relatively simple, especially when you're replacing existing weapons because you can just decompile those and it will give you an already built Qc file. Granted it's not perfect so you have to modify some things here and there but for the most part, pretty simple. Here's the Qc I used for compiling the…
You can change the glow on the rods several ways. In your VMT file for the crossbow use this "LightmappedGeneric"{ "$basetexture" "<Your Directory>/<Dir>" //This tells the material to illuminate $selfillum 1 //This tells your material to use a seperate VTF file as your emmisive map // you can also place the emmisive map in…