Well the interesting thing is that Frictional Games said that they didn't actually consult any psychology of fear research before making the already damn terrifying Amnesia. SO then they said that the next game would be built on an understanding of how to create good tension, scares, and horror. Gives me the chills.
From Thomas at Frictional on Soma. SOMA is meant to be a proper sci-fi game, and to get that right we couldnt let the themes be an afterthought. My favorite works of sci-fi are the ones that use fantastic worlds to probe important issues in a way that down-to-earth settings just cannot. Great sci-fi authors like Asimov,…