Thanks guys! Quick update- I increased the amount of grunge there was on the floor/walls, and broke off a chunk of the urinal. I also broke up the broken separation chunk up more. I'm going to add the water stains on the wall when I've got some time, thanks for the idea praetus :D
Hey Utility, your scene is coming along well! Couple comments from me. I could be wrong, but I think you're getting seems in between your wall meshes because they don't have a 2nd UV channel. the 2nd uv channel is usually reserved for lightmaps. You can either create a 2nd channel in max/maya.. or i think UDK can generate…