Here is my latest creature, running in real-time in Marmoset 2 beta [ame="http://www.youtube.com/watch?v=4v5ZyD-SiFI"]Marmoset Toolbag 2 Beta - AntLion - YouTube[/ame]
ishi_kawa_cg: those models are looking sweet man! hey guys i found one of my old models from 2 years ago and did a quick test as well as some comparison shots, i have to say that for a 13k model i am really surprised how it hold up with the new shaders although the faceting is kinda obvious marmoset 2: marmoset1: marmoset…
The stuff in this thread is so impressive, I can't wait to get my hands on Toolbag 2. stefanobernardi mentioned that he tried Toolbag 2 on an older MacBook Pro with less than stellar results. Has anyone tried running it on newer portable hardware? Is it remotely usable on something like a Surface Pro?
Here's my first test with TB2. New lighting and shading system is awesome! Thank you guys! My 2 cents: 1.Could we get free rotation for transform gizmos? 2.Layered normal maps with ability for tiling so I could use addititional skin pores texture on top of backed normalmap. Cheers Eugene