Quick update on the CryEngine material. Using 1024 diffuse(spec in alpha), 1024 normal, and 1024 mask for POM. The dirt layer is something that came with the engine, for now. The diffuse is really light in the engine, so I want to go back and adjust the colors.
Thanks. I agree about the cracks. A lot of the details were lost, but looking at the concept, the bricks aren't really that worn down. I think I have a good mix between the concept bricks and beat up bricks, but there is one that is too smooth like Boyo said. I didn't catch it until everything was actually lit. If you guys…