Oh my, sorry I thought i commented That ! Yes I dont have problem with the border now using this method, I didnt know this trick then ^^ You Can also check "best" in the render setting to avoid some border zbrush creates
Wow, I am so glad I stumbled onto this thread, I have learned a ton from you. Thank you so much. I am curious what kind of alpha you are using with your trim brush. It is obviously custom, any suggestions on what kind of alphas work well with the trim border and which don't. I have played around with a few of my own, but…
thanks everyone ! :D @ErichWK I'll try too post some timelaspe to show my process (both for tileable texture & rocks alone) and for my diffuse too. I use mostly trim dynamic & trim smooth border (customized a bit) with some alphas, some clay brushes (with alpha again) I also use a custom insert mesh brush to add some small…