Also on my website. First I'll describe the sky technique I was taught in college for the sake of comparison, then I'll go into my own technique. Old and Busted The following technique is the one I was taught in college. We take a spherical mesh, invert the normals, and planar map each hemisphere from the top and bottom.…
Very cool! I'll fiddle with this myself in a little bit. Kind of reminds me of a cool fake I came up with using cubemaps to create decals for "holes" in walls and such to create the impression of seeing through to the skybox. I reckon it would probably look a lot better coupled with this approach. Keep up the good work!