TUG BOAT A prop I did for my GA275 class with teacher Don Ott Modeled in 3ds max, textured in substance (AO baked in Max) Renders done in Iray. model Project-Based on Art by SiChen Lin Thanks for looking
TUG BOAT A prop I did for my GA275 class with teacher Don Ott Modeled in 3ds max, textured in substance (AO baked in Max) Renders done in Iray. model Project-Based on Art by SiChen Lin Thanks for looking
Medieval House Discover the transformation of my project inspired by World of Warcraft: a stylized medieval apothecary, reimagined for spring. Starting from a high poly model in 2019 with 1 million faces, I optimized and textured the design to achieve 50,000 faces, using 3ds Max and 3D-Coat for a hand-painted finish.…
Minor prop created for a personal project. Base Mesh created in Zbrush & 3Ds Max. Retopology is done in 3D-coat. UV`s a mixture of 3D-coat and 3Ds max. All the textures are painted without baking Marmoset Viewer ; https://www.artstation.com/artwork/P3BV8
TUG BOAT A prop I did for my GA275 class with teacher Don Ott Modeled in 3ds max, textured in substance (AO baked in Max) Renders done in Iray. Sketchfab link Project-Based on Art by SiChen Lin Thanks for looking hit the links if you want more info.