OPTINIUM, thank you! RAWZ, no lighting, in marmoset i just have the albedo (diffuse) and the diffusion is set to "unit" and in places like sketchfab, i just set the shading to "shaderless" :)
this simple bucket is first time I've skipped doing a zbrush sculpt for baking maps, and used only a flat(unlit) diffuse. damn. I thought this would be way easier. It's not. It's a study from a WoW prop, supposed to be made of wood.. What am I doing wrong..? tris: 272 diffuse: 512 x 512…
man there is some amazing work in here! Cybroxide really liking the wall and the shark! linkov loving the texture work as always! Ranko great job! especially on the diablo shrine :D going to join in on the fun and post some stuff from this year :) Hunter Murkah final: wires: Paladin Alyonushka final: wires: weapons:…