Now that is a prime example of what you can do when you sculpt a good rock. Excellent work, Prophecies! Could I ask you about your low-poly creation (and uvmap) and baking process?
Hey guys, I have a question about making the low poly for the rocks. I'd show you images, but I'm doing this at work. Making the low poly model concerns me. I've tried using Meshlab, and it's given me mixed results (like overlapping geo and other issues), making the meshes unusable without a lot of cleanup. The decimation…