mettigel: essentially you get these rows of vertical lines very frequently on your texture when its tiled. this is generally something you want to avoid when making bricks.
Nice shapes in the sculpt there, but you seem to have some big fault lines running through them, The wall would basically just fall over. Shuffling those square bricks around or removing them should help a bit :)
Made some rocks and stepping stones, as well as bricks on my bridge, for my Japanese Garden scene a while back. Was so easy and fun to make rocks. Mixing the organic with hard-surface in nature is actually my favorite type of art to do... =]
Yeah Makkon, I'm definitely gonna vertex paint these. So far I've got clean/ruined versions of brick and these floor stones baked. I'll probably make a moss layer as well. This is my first experiment with adding some detail in ddo.
Use the Orb Crack brush, use reference, vary up your pen pressure, and lasso-mask parts of your brick where you made the crack to move them around. Takes at least one asset to get used to, and two or more to get decently good at it. :)