Thanks Sebvhe, I've actually followed that tutorial already and came up with this guy: It was a lot of fun, and I plan on making more realistic ones in the future. I will try to incorporate Zbrush the next time around. Such a confusing interface though, compared to everything else!
Not the greatest, but practice makes perfect so I'm doing one a day over Christmas. ZBRUSH TEXTURES INGAME Final Model is only 738 Tri’s. I will be uploading a rock a day but probably wont do it to the extent of this post, maybe one GIF and a ZBrush screenshot next time. I really don’t think people are that interested in…
Nothing special, really. Mostly following the tutorials posted here. So the process (which I barely modified) is: 1) Start with some basic mesh like a box or cylinder and make it a Dynamesh. Give it some basic shape so it doesn't look like a cylinder. 2) Copy the mesh and place it nearby, changing the shape and everything.…