hello guys im going to create a game level from scratch including concept art , if you were in my place how would you aproach it , i need you opinions ! thank you !:)
nice explanation :) but i still find problems in choosing architectural style and color palette , would you explain how you would aproach such things , keep in mind im going for a sci fi style combined with some natural elements like jungle and forests...
Building a reference library of architecture photos that you enjoy would help to focus in on the style you're going for. By taking a bit from each photo that you like, it's possible to build upon that premise. For a color palette, you can search through google and read about color theory and how light affects the…
Jotting down a few notes might help the flow in the initial planning A few ideas such as.. 1-What's the purpose of the level. The circumstance? Is it an exploration level Rescue & Escape mission Finding the purpose of your lvl will help help determine the lay of the land and what obstacles you'll need to have in there-…